Project
Displacement
RPG
world setting concept - draft summer 2018.
Introduction
Many times it is a
struggle to create a setting that is fresh. We tend to see remodeled
examples of historic real world civilizations. The “Empire” is
Rome in slightly altered clothing. The more you know about history
and culture the harder it is to get away from this tendency. This
project intends to embrace cultural appropriation. We will be
transplanting bits of real historic civilizations to a fictional
world. The game will be about their interaction.
As a light RPG we
may use stereotypes of various cultures; Roman, Greek, Egyptian,
Arabian, Celtic, Chines, Japanese, Medieval European, Viking, Aztec,
etc. or we may make a more serious game of it by having well
researched bits of historic nations transplanted. We may use a
fictional town with a random map, or a real one with as good a
period map as we can find. Nothing prevents us from pursuing both paths.

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