Monday, May 28, 2018

About the world 01


What is the new world like?


A lot like Earth, most of the plants and animals people know will be found there. The oceans are salty, the rivers are drinkable. The weather patterns are basically the same. The days are 24 hours long. The sun is yellow, there is one moon. The stars however are different. Anyone paying attention to the night sky will soon realize that the constellations are not there, new ones must be mapped. 

It will not be until some exploring of the new world that people encounter some different plants and animals, as well as monsters. Yes there will be nasty creatures that want to kill you. Maybe dragons too. In the old days “man vs nature” was a serious issue because nature seemed so powerful and man’s ability to control it so limited. Fear was often the result. Don’t go out at night, there may be wolves. A serious concern for average people, not so for heroes. The aim of introducing monsters in the game is to give a higher level of challenge to the players. They will also make the NPCs more cautious about travel and maybe even strengthen town defenses.

The continents are very different, but this will not be clear until a lot of exploring is done.
For example; The transported town, once it realizes that something very odd is going on, may send a party to the capital to gain some help. This assumes that the capital is where it should be, say 3 days walk to the East. After searching for many days and not finding the capital, the party will return ( if it is not killed by monsters ) to report that land marks are not where they should be. 







Are there any intelligent natives?

Yes, there are the Krig-Krig a race of insect people. They live in hive cities of around 1000 adults. They have a tight cast system; farmers, workers, warriors, the queen’s attendants. They are a primitive people in terms of most technology. They have a language, which will be next to impossible for humans to understand. Put in game terms they are intended to be the “bad guys” with no easy way to make peace. If you encroach on their territory, they will defend it.

While most Krig-Krig are sedentary farmers, a few groups are nomadic herders. They may stumble upon a human town not having any idea what it is. Conflict is most likely to result.

A more detailed report on the Krig-Krig will be offered later.




No comments:

Post a Comment